Silver Pines Wiki

Silver Pines Walkthrough and Progress Checklist

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This is a research checklist rather than a copied walkthrough. The imported community guides and tables consistently reference the areas below; exact enemy positions and optional sequences should be checked against your save.

Progress checkpoints

  1. Outskirts and Miner Diner - Early melee tools, the diner radio frequency and the diner-shed lockbox appear in the opening research notes.
  2. General Store and Crimson Bear Motel - Rodney's General Store, the motel guest ledger, the gift-shop weapon locker and Room 3 safe are recurring early checkpoints.
  3. Downtown - Sport Smart, The Quiet Hour Cafe, the cable-car area, sewer entrances and several weapon or attachment pickups cluster in the central route.
  4. Church Hill - The cemetery, fishing shack, funeral home, church gate and lighthouse appear across weapon, code and map research.
  5. Sheriff's Office - The armory, evidence lockup, painting safe, holding cells and tunnel radio are important tool and progression points.
  6. Union Apartments - Supervisor and basement lockboxes, service pistol pickups and apartment clues appear in the imported route material.
  7. Riverside and docks - The abandoned house, warehouse, boat/ferry area and access toward later routes are recorded in the source data.
  8. Mount Siah Kopa and Thelend Broadcasting - Cable-station puzzles, broadcasting-studio items, audio patch panels and late route keys appear in the later research.

Locks and codes

The code research has been kept in a separate draft because it depends on community walkthrough tables rather than official documentation. It records clue locations so solutions can be checked in game.

Endings and unlocks

Ending-linked rewards are summarized in the draft bosses, endings and unlocks page. Boss identities are not asserted as a verified list.

Sources